*********************************************** * Megadrive VGM music package * * http://project2612.org/ * *********************************************** Game name: Disney's Ariel The Little Mermaid System: Sega Mega Drive/Genesis Complete music dump: Yes Original author: D' Cuckoo Publisher: Sega of America, Inc. Package created by: Protimgy Package version: 1.05 Files, in approximate game order: Name Length: Total Loop Opening Theme 0:49 0:49 Character Select 1:08 1:08 Level Start 0:04 - Level 1, The Reef 0:44 0:44 Map 0:36 0:36 Fish Friend Selection 0:56 0:56 Sebastian 0:27 0:25 Flounder 0:21 0:18 The digger fish 0:07 0:04 Level 1 Boss (The Lava Monster) 0:43 0:43 Level 2, Sunken Ships 0:30 0:30 Level 2 Boss (The Shark Boss) 0:47 0:47 Level 3, Atlantis 0:59 0:59 Level 3 Boss (The Medusa) 0:56 0:56 Level 4, The Cave 0:55 0:55 Level 4 Boss (Ursula) 0:36 0:36 Notes: No sound menu, SFX-o-DOOM on lvl1 and 2 boss :( Can't turn off SFX at options After messing with CodeFinder I found that if you use FF8003:0000 while music is playing SFX will go bye-bye Alternatively you can have the code active before music starts and then while playing use FF8003:0001 and turn off FF8003:0000 for SFX only if you for some reason want that "Opening Theme" and "Level 1, The Reef" These sound quite bad on in_vgm 0.35 and most emulators due to playing a drumkit sound wrong Kega 3.64 with SuperHQ on plays it decent F2K's GEP plugin plays it ok Updates: 1.01 - Renaming according to the game manual - Paddlefish to "The digger fish" - FishFriend Menu to Fish Friend Selection - Fixed GD3 naming 1.05 - The last version had the game's art designers credited. The music is actually credited to "D' Cuckoo". - dissident93