Here's the original that started off the NHL series on the SNES - NHLPA Hockey '93. The composer is Rob Hubbard. 1. Title Screen (5:14) (Out of all the games Park Place Productions has done, this tune is the longest of them all. The second to the longest is the Title Screen for Kawasaki Carribean Challange.) 2. Playoff Standings (1:43) 3. Face Off ~ Start of Period (0:07, non-looping) 4. Face-Off ~ Halfway through Period (0:17, non-looping) 5. Face-Off ~ Come on Home Team! (0:10, non-looping) 6. Last Period Fanfare (0:18, non-looping) 7. Unused Organ Music (0:09, non-looping) 8. Unused Song 1 (2:06) 9. Unused Song 2 (4:23) With this final set, here's what I've got for statistics for this company: Most musical tracks in a game developed by Park Place Productions: Tie between ESPN National Hockey Night, Kawasaki Caribbean Challenge and NHLPA Hockey '93 for 9 (with ESPN National Hockey Night having the most pieces of music actually used: NHLPA Hockey '93 has three unused pieces of music, one of them organ music, and Kawasaki Caribbean Challenge has two unused jingles) Least musical tracks in a game developed by Park Place Productions: Tie between Champions World Class Soccer, ESPN SpeedWorld and Magic Johnson's Super Slam Dunk for 2 tracks (with Magic Johnson's Super Slam Dunk and ESPN SpeedWorld being tied at one track each for least used tracks) Longest Tune: Title Screen from NHLPA Hockey, composed by Rob Hubbard (this set) Second to Longest Tune: Title Screen from Kawasaki Caribbean Challange, composed by Jeff Tveraas Shortest Looping Tune: Touchdown! from NFL Football, composed by Michelle Simon. I did every last set, with ESPN Speed World being the exception, as that track was already grabbed by Slick Mandela. I did composer info, and extra SFX/VFX (Slick Mandela had already provided some vocal samples). For Kawasaki Caribbean Challenge, I used a Zophar set. Everything else is self-dumped and self-tagged. I contributed to every single set by Park Place Productions.